The Manhattan Project 2: Minutes to Midnight – Kickstarter Mini-expansion
2017
BGG Average Rating
6.6
community average
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Players
2-5
Weight
3.00/5.00
Playtime
150 min
Age
13+
⚙️ Game Mechanics
How this game works - core systems and player actions
🎨 Artists
🏢 Publishers
📖 About This Game
Mini expansion with 5 buildings and 2 nation cards.
Military HQ Owner: General Opponent: Spy Function: 1 Placement in Military Actions
Embassy Owner: Politician Opponent: Spy Function: 1 Placement in any 3WN
Intelligence Agency Owner: Spy Opponent: Spy Function: 1 Placement on an opponent Building
University Owner: Laborer Opponent worker: Spy Function: 1 Placement in Education
Stock Exchange Owner: Laborer Opponent: Spy Function: Change the cost of 1 Building
South Africa: At the end of your Worker Placement turn, you may convert a Sub or Bomber in your Personal supply into Nukes, or return a Nuke from your Personal Supply to the General Supply. If you take any of these actions, collect 1 VP.
Brazil: At the end of your Worker Placement turn, you may spend $1 to buy 1 Fighter Squadron or Decoy from the General Supply, or you may sell 1 Fighter Squadron or Decoy from your Personal Supply for $1.