Table Air Combat: Ki-61 Tony
2020
BGG Average Rating
8.0
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Players
2-2
Weight
N/A
Playtime
60 min
Age
10+
⚙️ Game Mechanics
How this game works - core systems and player actions
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📖 About This Game
Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset.
Each player has a flight of four aircraft represented by two counters. Aircraft counters move by means of curved “performance rulers” that represent the aircraft’s historical cornering ability and maximum speed.
A performance ruler is unique to each aircraft, and contains all the speed, cornering, and weapon information needed.
TAC is designed for portability; The entire game can fit in a plastic bag. Even the largest battles can take place on a fast-food restaurant table.
The Ki-61 was the only Japanese fighter to feature an inline engine, a license-built version of the Daimler-Benz 601 V-12. When the Ki-61 was first seen by Allied pilots, they mistook it for a German-built Bf-109 or an Italian C.202 fighter. Self-sealing fuel tanks and pilot armour sacrificed maneuverability for durability, and the inline engine made a streamlined fighter with higher speed than other Japanese fighters.
This set is a self-contained rulebook with miniatures for the Ki-61 Tony and two scenarios that reference other aircraft.
Misidentification: Ki-61 and Ki-43 Oscars engage American P-38L Lightnings.
Ganryu-jima: P-47 Thunderbolts defend B-25J Mitchell bombers against a flight of Ki-61 Tonys
This set contains miniatures for the Ki-61. Other aircraft must be purchased separately.
—description from the publisher