Star Trek: Attack Wing – Ready Room Resource
2015
BGG Average Rating
5.7
community average
Login to vote on your own rating
Players
2-99
Weight
N/A
Playtime
60 min
Age
14+
⚙️ Game Mechanics
How this game works - core systems and player actions
🎨 Artists
🏢 Publishers
📖 About This Game
Ready Room Cards are a participation prize given to players who participated in Month 3, "All Good Things," of the Star Trek: Attack Wing Storyline Organized Play Event, Q Continuum. It is considered a Resource and costs 5 squadron points.
When using the resource, you begin the game with 4 Mission Tokens on your Ready Room Card.
Once per round, one of your ships may spend 1 of these Mission Tokens (i.e. remove it from the game) to achieve the following effects:
1) During the Activation Phase, when you reveal your maneuver, before you move, you may add up to +2 to your speed.
2) At the start of the Combat Phase, increase your Captain Skill Number by +2 until the End Phase.
3) At any time you may replace 1 [EVADE], [SCAN], or [BATTLE STATIONS] Token that is beside your ship with 1 [EVADE], [SCAN], or [BATTLE STATIONS] Token.
OR
4) Prevent your Captain from being disabled or discarded by an enemy ship's Captain or Upgrade Card.
A player cannot use these abilities for a ship that has no Captain Card or whose Captain Card is disabled.