Scrum Card Game
2010
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Players
4-6
Weight
N/A
Playtime
120 min
Age
12+
⚙️ Game Mechanics
How this game works - core systems and player actions
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📖 About This Game
The Scrum Card Game supports learners of agile framework SCRUM. Players act in a collaborative team environment during game play. Multiple teams are playing against each other. The objective of the game is that a team of players plan and work on a product's abstract working packages aiming to complete as many working packages as possible. The more functional the product gets the better the players perform in a team. Best team with most functional product wins. Teams with less functional product will lose. A team acts in collaboration while the teams have a competition against each other.
The card deck of the Scrum Card Game consists of four types of cards:
Story cards describing features the team wants to create for a product,
Event cards with positive, neutral, or negative impact on game play and progress,
Problem cards describing permanent obstacles on planned Stories, and
Solution cards helping players on occurred Problems.
By rolling two dice on each player's turn an amount of working hours per day spent on a working package is determined. This way if a full round (each player finishes an own turn) has finished a working day is simulated. Each three simulated days (which is called a Scrum Sprint) the players replan their work in a agile way. Game ends after three Scrum Sprints.
The card game is used so that players experience work in a simulated SCRUM sprint scenario. It allows reflection of many aspects and topics that happen in real life while working in
a SCRUM team, too.