Schaper's Cat and Mouse Game
1964
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Players
2-2
Weight
N/A
Playtime
20 min
⚙️ Game Mechanics
How this game works - core systems and player actions
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📖 About This Game
Theme: For the tricky little mouse to get into any one of his three cheese holes without being caught by the fast sly cat
Game Play: Mouse is moved by using magnetic "mouse" wand underneath the game board. Cat is moved by using magnetic "cat" wand across the top of the game board. Start the cat on one of the starting circles, the mouse is placed in the other starting circle. The game starts when the mouse player says "go". Cat scores when he catches (touches) the mouse anywhere on the board. Mouse scores when he eludes the cat and enters any one of the three cheese holes. As mouse and cat score, they advance one square on the scoring board. After each time the cat or mouse score the players switch, mouse becomes cat, cat becomes mouse. First to score 6 times and land on the house on scoring board wins.