Risk 2210 A.D.: Frontline
2025
BGG Average Rating
8.3
community average
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Players
2-5
Weight
N/A
Playtime
240 min
Age
10+
⚙️ Game Mechanics
How this game works - core systems and player actions
🏢 Publishers
📖 About This Game
Risk 2210 A.D.: Frontline contains four expansions previously released only as tournament prizes in the mid-2000s.
Mars: Shake up combat by fighting in two new locales: Mars, and the Martian moons Phobos and Deimos. Unlike the Earth map, these maps add neutral territories that don't belong to any continent, so no continent bonus can be gained from having control of them.
Tech Commander: Introduce a sixth commander to the game, with a new command card set that adds advanced weapons and tactics such as mind control and technical espionage.
Factions: Before the game begins, each player chooses one of six factions, which determines the amount of energy, cards, and commanders you start with, as well as which special abilities you have.
Invasion of the Giant Amoebas: At the beginning of a turn, the active player draws from the amoeba event deck, with amoebas being an extraterrestrial threat with advanced technology that will threaten everyone.