Revolver Expansion 1.3: Vengeance on the Frontier

BGG Geek Rating
5.5
based on 60 ratings
BGG Average Rating
7.4
community average
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Players
2-2
Weight
2.60/5.00
Playtime
45 min
Age
12+

⚙️ Game Mechanics

How this game works - core systems and player actions

🎨 Artists

📖 About This Game

Greetings to ya. Let me take your coat and hat, pilgrim – then pull up a pew while I have fetch ya some sarsaparilla to chase away the bitin' cold, but mind, I don't take me any sass. Shucks, I don't get me many visitors this far up the creek, especially when accounting for the "injuns". Could be that hereabouts I'm as popular as a wet dog at a parlour social. I've been up here in the mountains so long that I know all the bears by their first names. So, you folks wanna hear me talk about this newfangled card game expansion? Must be crackers – I doubt you could cut a lame cow from a shade tree. You'll not live long in these wicked parts. Saying that, prolonged life has ruined more men than it ever made. [Spits, just missing your boots] Well, unless you is planning on joining me for a rendition of "Green Grow the Rashes", I suggest we get started. Revolver: Vengeance on the Frontier – the third in a series of expansions for Revolver – gives both players the option of buying cards from a separate, neutral Frontier deck with dollar coin tokens earned during the main game. Many of these cards feature a choice of useful options. Others are threats which can be played by either player, such as "Old Three Toes", a monstrous grizzly bear that is particularly difficult to kill. The expansion further elaborates on the new winning condition added for McReady in Revolver: Hunt the Man Down, and many of the cards are also useful to both players at the San Manzanillo prison location. Revolver: Vengeance on the Frontier also includes new cards for both players that give them the opportunity to customize their decks, bringing new variety and replayability to each game.