Pile Up
2014
BGG Average Rating
6.0
community average
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Players
2-2
Weight
N/A
Playtime
25 min
Age
10+
⚙️ Game Mechanics
How this game works - core systems and player actions
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📖 About This Game
2-player
8x8 board
20 stackable pieces, 10 black and 10 white each set numbered from 1-10
Play
Board starts out empty
One player is black the other white.
Black starts, turns alternate.
On a turn, a friendly piece may move or jump in a straight line orthogonally or diagonally across any number of empty spaces and over any number of friendly or enemy pieces so long as the face value of the moving/jumping piece is greater than the pieces being jumped. The jumping piece at the end of a jump must either land on an empty space just after the jumped piece(s) or end a jump by landing on top of an enemy piece already on the board.
If a player can capture on a turn he must.
Once a stack of three or more pieces is created, it is off limits, no further pieces may be stacked on them.
A stack cannot be split or moved.
The top piece on a stack designates who has control of that stack.
The game ends when a player manages to stack all of his pieces or is reduced to a single piece.
Object
A winner is determined by adding the face values of all the pieces within all the stacks controlled by each of the players. The player with the highest score wins.