Never Mind!

2004
BGG Average Rating
6.0
community average
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Players
2-4
Weight
N/A

⚙️ Game Mechanics

How this game works - core systems and player actions

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📖 About This Game

The purpose of the game is to advance your playing pieces along the path in order to reach the "finish line", or home stretch, as quickly as possible with the roll of the dice, while at the same time trying to prevent your opponent's piece from advancing by landing on their fields as often as possible and sending them back to the starting block.