Mystique Maze

BGG Average Rating
7.2
community average
Login to vote on your own rating
Players
2-4
Weight
3.00/5.00
Playtime
20 min
Age
12+

⚙️ Game Mechanics

How this game works - core systems and player actions

🎨 Artists

🏢 Publishers

📖 About This Game

Mystique Maze is a card game for 2 to 4 players that is played with a Mystique Deck. The players compete to create a chain of cards that connects two opposite corners of an imaginary 3D rectangular prism. The three dimensions of this maze are the three characteristics of the Mystique deck: Colour, suit and number. Setup Each player gets her 'corner cards' facing up: Player A gets the Ace of Yellow Suns and the 5 of Blue Arms. Player B gets the Ace of Blue Suns and the 5 of Yellow Arms. Player C (if any) gets the Ace of Blue Arms and the 5 of Yellow Suns. Player D (if any) gets the Ace of Yellow Arms and the 5 of Blue Suns. The dimensions are connected in this manner: Colour: Yellow - Red - Blue (Blue is not connected to Yellow) Suit: Moons - Suns - Arms - Crowns (Moons is not connected to Crowns) Number: 1 - 2 - 3 - 4 - 5 (1 is not connected to 5) Each player is dealt 8 cards facing down. The remaining cards are placed in the center of the table forming a pile, facing down. This is the drawing deck. Rules Players take turns in order drawing a card from the drawing deck or the last discarded card (that's facing up next to the drawing deck) and discarding a card from their hand facing up on the discard pile afterwards. If the deck runs out, players should reshuffle the discard pile to make a new draw deck, leaving the last discarded card as a single-card discard deck. End game and aim: Two cards are said to be connected if they share 2 common characteristics and the third one is 'consecutive' (see above). Example: The 2 of Blue Suns is connected to the 2 of Blue Moons, but not to the 2 of Blue Arms. A player wins when, at the end of her turn, the cards in her hand form a chain of connected cards that links her two 'corner cards'.