Mixdit

2021
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Players
1-4
Weight
N/A
Playtime
45 min
Age
3+

⚙️ Game Mechanics

How this game works - core systems and player actions

🏢 Publishers

📖 About This Game

Attention and concentration: playfully promotes attention, visual perception and reaction speed. A fast, fun educational game for children aged 3 and up. Bilingual instructions: Includes detailed instruction manual in German and English for easy and understandable use. Family game: exciting fun for the whole family. Whether with friends or parents - Playever Mixdit inspires young and old and strengthens social skills. Quick rounds and easy rules: easy to understand and start playing. Players must combine animal cards with matching objects - whoever is done first shouts "Mixdit!" and wins. Objective: Be the fastest player to correctly match all five animals on your board with the items shown on the central card. The player who collects the most cards by the end of the game wins. Setup: Each player takes one animal board and 5 matching animal tokens (Panda, Monkey, Elephant, Tiger, Raccoon) in the same color. The deck of object cards is shuffled and placed face-down in the center. Game Play: At the beginning of each round, the top card from the deck is flipped and placed in the center. This card shows all five animals holding different items — but be careful! The positions, shapes, and colors of the items change in every round. All players quickly scan the central card and try to match each animal on their board with the correct item as shown on the card. Players place the tokens representing the items onto the animals on their personal board as fast as possible. The first player to complete their board correctly shouts "Mixdiit!" and pauses the game. The other players verify the placement. If all matches are correct, that player wins the round and takes the central card as a point. If the player made a mistake, they sit out the rest of the round, and the remaining players continue until someone finishes correctly. Winning the Game: Once all central cards have been used, the game ends. The player with the most collected cards (round wins) is the winner. Alternative Play for Younger Children: For a calmer experience, let each player draw their own card and complete matching without time pressure or competition. This supports early visual recognition and independent play. —description from the designer