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Cover image of Maximum Break

Maximum Break

1985
Designed by John Harrington

About

A Snooker-based game that needed to be 'made' by any interested gamer. It was self-published in a fanzine from the mid-eighties. Cards provide a variety of options open to a Snooker player when he comes to the table. When a player takes on a pot, cards are used to generate three decisions. The first card drawn will tell if the shot is Easy, Medium or Hard. The next card will give you the first digit of a two-digit number between 01 and 99. And the third card completes the number. Numerous charts and tables are required for the game. The rules allow for special events - a Foul Shot, a snooker, Bad Kicks, Getting out of a snooker and a choice of playing safely or riskily.
1-2
Players
60 min
Play Time
N/A
Complexity
10+
Age

Mechanics

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