Mal ja, mal nein
1958
Not Rated
No ratings yet
Login to vote
Players
2-4
Weight
N/A
⚙️ Game Mechanics
How this game works - core systems and player actions
📂 Categories
🏢 Publishers
📖 About This Game
The payers take turns to roll with two dice and move. The number die determines the number of spaces to move, while the "yes/no"-die decides if the player may move at all. The players habe to move their the meeples around the board to their finish spaces.
If a meeple gets on a space at the outer ring, where another meeple is standing, the later is knocked back to it's starting space. If a meeple gets to a switch-space it may use the shortcut at the center of the board. On the shortcut-spaces meeples can't be thrown out, several meeples may be standing on one space.
The first player to get his three meeples to his finish-spaces wins the game.