Less is Max

2019
BGG Average Rating
9.0
community average
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Players
2-5
Weight
2.00/5.00
Playtime
60 min
Age
10+

⚙️ Game Mechanics

How this game works - core systems and player actions

🏢 Publishers

📖 About This Game

The object of the game is to satisfy the nine fundamental human needs – subsistence, protection affection, understanding, participation, leisure, creation, identity and freedom – through the wings that we collect on our journey. There are 72 cards, of which 12 are surprise cards. These can be pleasant or unpleasant, as happens in daily life. The key to the game lies within the cards. In the first actions they reflect our feelings, thoughts and actions. To bet or not to bet, that is the question. Therefore, we must bet, or not, on how much of our life, ‘cronos’, we are willing to risk. 20 ‘cronos’ coins are allocated to each player. As the game unfolds we find ‘wings’, that satisfy our needs, or ‘weights’, that drag us down and away from them. We also see through our decisions that the ‘suns’ we contribute to the common good begin to shine, and by contrast, the ‘poisons’ of our bad choices begin to erode life. And for that life to continue, if there are poisons in the common good the game cannot be won, even if the nine needs are satisfied. So, the underlying philosophy is that winning is about not harming others: live and let live. -description from designer