LaserStorm: Grand Science Fiction Ground Warfare
2015
BGG Average Rating
7.8
community average
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Players
1-2
Weight
2.00/5.00
Playtime
240 min
⚙️ Game Mechanics
How this game works - core systems and player actions
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📖 About This Game
More tanks, more robots, more war!
LaserStorm is 6mm science fiction on a massive scale.
Each troop stand is one vehicle or a 4-6 person fireteam. Units are platoons and the game can scale up to an entire battalion on the board, if you have the table space.
The game features:
Card driven turn sequence, using a very small card deck.
Very few (and usually zero) counters, markers or indicators placed on the table.
No record keeping or tracking for any units, ever.
Combat rules are quick and straight forward.
Units are distinctive in play: Tanks are durable but vulnerable to close assault, super heavy tanks are mobile bunkers and massive behemoths can stride right through a defensive line, crushing and terrifying enemy troops as they go.
Morale system sees units driven off the table and brought back to resume the battle again. You can actually reorganize and redeploy during a game, to open up new fronts or outflank the enemy.
Army commanders provide special deployment and combat options to their troops.
Choose from an array of ready-to-play units, put your own together using a fast "Assembly Line" where you simply match up vehicle hulls and guns or use the points system to build your own troops from scratch.
Unit types that can be built include infantry, tanks, grav vehicles, cavalry, field artillery, giant robots, aircraft, heroes and many more.
A standard objective-oriented scenario to get to grips with.
Unit traits included to customize and build unique troops, such as scouts.
Fully featured map-driven campaign rules, with troop upgrades.
A small quick-play scenario that should be playable with almost any scifi figures on your shelf.
Solo battle and campaign rules!