Johstra: Rekord- und Schlagerspiel

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Players
2-6
Weight
N/A
Age
6+

⚙️ Game Mechanics

How this game works - core systems and player actions

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📖 About This Game

The points on the game board form the playing field for the figures. You play from the outside, in the direction indicated by the arrow, towards the center, then into the first loop on the left, then back to the center, the same applies for the second and third, then it goes outwards to the goal. If a player lands on the same space as the previous player, the player who has been caught up must start again. If a player lands on the center space, he also starts again. The numbered circles on the playing field are for the jumpers. You put the small jumper on the piece of cloth and press it with the big one so that it jumps and possibly reaches the center. You write down the number of each circle you jumped into. The player jumps 3 times, resulting in a number, e.g. 401. With each hop, the player chooses where he wants the number written, whether at the front, back or in the middle. If a player has hopped well and speculated well, he has won. If a player does not land on the game board with the hop, it is a zero.