Hexenstich

1994
BGG Average Rating
6.1
community average
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Players
2-6
Weight
1.00/5.00
Playtime
10 min
Age
10+

⚙️ Game Mechanics

How this game works - core systems and player actions

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📖 About This Game

A clever trick-taking game of faeries, witches and dwarves. Faeries represent positive points, witches negative points and dwarf cards are neutral. Highest numbered card of the type (dwarf, witch, faerie) most played in the trick wins the trick (if a tie - i.e. two dwarf cards and two witch cards - the group formed last is the type from which the winning card will come.