GRDNN
2025
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Players
2-2
Weight
1.00/5.00
Playtime
15 min
Age
8+
⚙️ Game Mechanics
How this game works - core systems and player actions
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📖 About This Game
GRDNN is a 2 player abstract strategy game, and the fourth in a series of "map reduction" games after VLKNO, ICBRG, and PAWND.
In this game you play as a child who forgot to get a gift for mother's day. You decide to take flowers from a nearby garden to make arrangements she will enjoy; the local groundskeeper however attempts to block you from taking flowers. The game is played on a 7 x 7 Garden grid, and uses 7 Flower tokens in 7 different colors as well as 16 mini Scoring cards.
Each player has a single pawn which they move on their turn to collect flowers. The Groundskeeper is represented by a neutral pawn that is moved by each player on their turn.
On your turn you will:
Move your pawn 1 or more spaces in a straight line in any direction through spaces containing no other pawns
Collect a flower token from your space if there is one present
Move the Groundskeeper pawn 1 or more spaces in a straight line in any direction through spaces containing no other pawns
Optionally, you may take one Scoring card if you have the required flowers to complete it
Play continues until:
All flowers have been claimed, or
All cards have been claimed, or
Both players take a turn one after the other in which they do not collect a flower
At the end of the game, you total your points from your scoring cards as well as 1 point for each flower in your supply you did not assign to a card. Whoever has the most points wins, with ties going to whoever collects the "7 of a kind" card, then to the white player (second player).
—description from the designer