Freu' dich nicht zu früh

1996
Not Rated
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Players
2-4
Weight
N/A
Playtime
30 min
Age
8+

⚙️ Game Mechanics

How this game works - core systems and player actions

📖 About This Game

Don’t halloo till you’re out of the wood! Goal. Be the first, moving all of your five meeples from 'start' to 'target' by crossing four turnable wheels. The player's action: Move one of your meeples backwards or forwards after rolling the die with by '1 -5'; make up your mind out of three possibilities with a roll of '6': 1. Move one of your meeples 2. Turn one of the four wheels to open/shorten your route to the target 3. Turn one of the four wheels to block your opponent(s) Your meeples are safe within weel 1 to 3, can be knocked down passing the fourth (final) wheel.