Escalade: Mercenary Scum – Seventeenth Century Skirmish Scenarios
2011
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Players
2-4
Weight
N/A
Playtime
240 min
Age
12+
⚙️ Game Mechanics
How this game works - core systems and player actions
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📖 About This Game
Mercenary Scum is a wargame supplement designed to be used with Escalade, the skirmish rules for the seventeenth century. Six scenarios are included in this supplement - with a brief summary below:
Scenario One:
Contributions, a scenario of slash and burn tactics involving a collection of devious and untrustworthy characters - and the enemy aren't too nice either!
Scenario Two:
The Peasants are Revolting, a desperate battle to survive between fleeing soldiers and murderous bands of peasants. Can heroics save the day or will it be better to run, run, RUN!
Scenario Three:
Rescue Rupert, a game of suspicious guards, tough mercenaries and rebel fanatics and a daring attempt to free Prince Rupert from the dastardly clutches of the Emperor.
Scenario Four:
Assault on Bastion 13, an intense and bloody assault on a well-entrenched enemy. Choose your weapons: mortars, grenades, snipers? Can you be the first hero to breach the enemies defences?
Scenario Five:
Escalade, a frantic attempt to break out from the stranglehold of the enemies siege-lines. Will our heroes manage to escape before the enemy (industriously slaughtering civilians) can assemble to foil their escape?
Scenario Six:
Bandit Country, valuable supplies must get through to beleaguered troops, even if this means moving the wagons through this dark and ominously silent wood. But wait a moment, what's that blocking the path up ahead, a fallen tree? Did that tree just fall down, is that the glint of a gun-barrel pocking through the trees? The horses are getting nervous! Are the enemy about to attack...
—description from the publisher