Energiewendespiel
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Players
2-4
Weight
N/A
Age
9+
⚙️ Game Mechanics
How this game works - core systems and player actions
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📖 About This Game
The game starts with a collective energy consumption of 500 units and a collective generation of energy of 200 units. On your turn, move your pawn on a map showing districts of Baden-Württemberg to another district according to the roll of the die. You may either build a power plant or place a detective looking for energy thieves there. Then you roll another die determining if you have to draw a question or an event card. You get income from your power plants at the end of your turn. Each power plant rises the generation of energy each turn. A detective reduces the energy consumption. At the end of each 5th round, all players must pay for the difference of consumption and generation. The game ends if consumption is not higher than generation anymore. The player with the most money wins. If this is not the case at the end of the 30th round, all players lose.