Cover image of Dragon Tech

Dragon Tech

2025
Designed by Dylan Coyle

About

Freedom! Station 4X gained independence from the Ormar Thalassocracy. You must use politics, technology, and dragon mechs to rebuild and lead the new post-colonial nation. Cards are multi-use: Actions, locations, resources, reinforcements, goals. Actions: You start with 2 cards in your action tableau (1 leader card and 1 tech). The power of an action is determined by the slot the card currently occupies. Add cards here to expand and empower your choices. Resources: Spend cards to play and upgrade action cards, locations, and reinforcements. Locations: Add cards to the central map. Locations provide continual resources that give you discounts on action cards and reinforcements. But guard them well! They can be conquered by others. Reinforcements: Cards may be played on locations to improve, defend, or conquer them. Goals: Unused leader cards become goals for the game, keeping the win conditions for each game unique. -description by the publisher
1-4
Players
60 min
Play Time
N/A
Complexity
14+
Age

Mechanics

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