Diceocracy

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Players
1-4
Weight
N/A
Playtime
90 min
Age
12+

⚙️ Game Mechanics

How this game works - core systems and player actions

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🏢 Publishers

📖 About This Game

Ever since you were a kid, your mama told you that you’re destined for grand things! So you're pretty certain that things can only be better with more "you" in it! Well, it’s finally time for more YOU …in the name of democracy! It just so happens there is an election in the city of Dicetopia coming up! As one of the promising stop-for-nothing candidates, you call for change and aim to enlighten the public of your magnificence… and you know, also make some stuff… better! It’s only one teeny tiny little ”problem” - Democracy is kind of up to the people, and the people are in this particular case… well, DICE! In Diceocracy, you will use your political skills to attract voters from different districts and introduce them to your jaw-dropping politics by ”any means necessary”, you know, as long as you can get away with it anyway. The goal of the game is to get the most votes by just being YOU, with a fair bit of stern persuasion and political tricks. Throughout the game, players will send out their representatives to recruit followers and influence the political landscape with different clever actions. Players will manipulate dice values and positions, take control over districts and shift representatives around. They will fundraise, advertise and use their dice followers to achieve populistic goals for increased popularity. By the end of the game, votes are counted from successfully pulled off political stunts, secret agendas, controlled districts and popularity among the different demographic groups! The candidate with the most votes wins the election and the game! —description from the publisher