DEFCON 1: Deep Dive

BGG Average Rating
8.8
community average
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Players
2-5
Weight
3.50/5.00
Playtime
180 min
Age
14+
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Available on multiple platforms

⚙️ Game Mechanics

How this game works - core systems and player actions

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📖 About This Game

The DEFCON 1: Deep Dive contains expansions and additional material for the DEFCON 1 base game. The latter is needed to play with Deep Dive. 40 additional Mission cards 20 additional Objective cards 1 History booklet 1 Strategic Guide booklet 5 double-layer Block boards 100+ wooden meeples (replacing the counters of the base box) UN Each player is a member of the Security Council and is able to submit to a collective vote 5 types of resolution. 5 specific Mission cards, 1 UN board, 5 Veto markers. Doctrines allow you to lead your block by following doctrines, each with strengths and weaknesses. 5 specific Mission cards, 15 Doctrine cards, 5 Locked Technology tiles. Leaders allow you to strengthen your block by calling to your side the great leaders who marked the Cold War. 5 specific Mission cards, 15 Leader cards, 15 Leader Control markers. Finance allows you both to gain more resources and to have more flexibility in managing them. 5 specific Mission cards, 1 Finance board. Air Strike allows you to use fighters and bombers to inflict heavy damage to your enemies. 5 specific Mission cards, 8 Technology tiles, 12 Aircraft markers. Black Op allows you to mobilize your secret services, your Special Units, and your diplomatic network to use the opposing forces to your advantage. 5 specific Mission cards, 25 Black Op markers. —description from the back of the box