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Dancing Fish

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3.1
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Players
2-4
Weight
N/A
Playtime
10 min
Age
2+

⚙️ Game Mechanics

How this game works - core systems and player actions

🎨 Artists

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📖 About This Game

Find all the fish which are hidden below the water lilies. Take all the 9 water lily tokens. Turn water lily tokens face down (fish can't be visible): shuffle them and place them randomly on the rotating area of the board. Each player choose a colour, take the corresponding fish token and place it on the scorekeeper on the 0 slot. At his turn, each player rolls the dices: he should choose between the 2 colours of the dices and rotate the swamp till the firefly stops in front of the insect of that colour. Then, the player turns 2 water lily tokens in order to find the correct fish indicated by the dices. Did you find the correct fish? Place tokens back face down and move your marker for 3 slots on the scorekeeper. Did you find only one correct fish? Place tokens back face down and move your marker for 1 slot on the scorekeeper. Did you find both wrong fish? Place tokens back face down in the swamp and your turn ends. Did you find a black fish, but the dices didn't show that colour? You can't move on your scorekeeper. Attention: If you get the green colour after rolling the dice, ask another player which fish you should search for. Game ends when a player reaches 9 points slot on his scorekeeper. —user summary