Critical Hit! - Volume 3, No. 1

1997
BGG Average Rating
5.7
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N/A

📖 About This Game

Fifth issue of "The Independent Journal of the ASL Hobby" From the table of contents: Toasting Marshmallows by Charles Markuss & Shaun Carter Holding the Line by Robert Modarelli Scenario Design by Steven C. Swann Yad Mordechai by Steve Parillo Scenarios: CH51 The Sonnenburg Hotel - British paratroopers try to defend a hotel from a mixed force of SS with a flamethrower tank during Operation Market Garden. CH52 Gross Deutschland’s Doorknockers - French mounted cavalry and tanks must knock out a German anti-tank gun company in the early stages of the France 1940 campaign. CH53 At the Crossroads - The Soviets have to clear the area of Polish defenders during the Polish-Soviet War of 1919 to 1921. CH54 Brew Time - German Tiger tanks happen upon British armor while their crews are taking time for tea in this hedgerow battle shortly after the D-Day invasion. CH55 Lighter than a Feather - American Marines must dig the Japanese out of their caves on the Shuri Line on Okinawa. CH56 The "Stalingrad" of Kursk - The Germans are on the attack near Ponyri during the battle for Kursk. CH57 Yad Mordechai - Egyptian forces are assaulting an Israeli Kibbutz in the 1948 Arab-Israeli War. CH58 Death Ride - An all armor battle during the Battle of Kursk with German Tiger tanks on the offensive against Russian T-34’s. CH59 Bucking for Sergeant - The US Army must push the Japanese off a snow covered hill on Attu, Alaska. CH60 Return to Luxembourg - A German infantry company with armor support clashes with an American infantry company in the pre-dawn light early in the Ardennes offensive. CH61 Prothero’s Hook - Australian infantry must flank a hill occupied by a dug in Japanese gun with supporting infantry during the ongoing battle for New Guinea. CH62 Tanigawa’s Outpost - Two American infantry companies must dig the Japanese out of their cave defenses during the battle for Okinawa.