Commissioner Victor: Case of Missing Alfred Worthapenny

BGG Average Rating
7.0
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Players
2-4
Weight
1.00/5.00
Playtime
25 min
Age
10+

⚙️ Game Mechanics

How this game works - core systems and player actions

🎨 Artists

🏢 Publishers

📖 About This Game

Another quiet day at the precinct — but not for long. A woman, covered in tears, bursts through the door, crying that her husband went missing. It seems that Mr. Alfred Worthapenny did not show himself at home for two days. He didn't show at work either, and friends report no sightings. After sending the woman home, you place a quick phone call to Commissioner Victor. After a short investigation, it turns out that the case is much more complicated that it seems. Lots of mutually exclusive evidence and a lack of connection between them — this looks strange. The Commissioner gathers his most trusted detectives. Time to solve the mystery of missing Alfred Worthapenny! In Commissioner Victor: Case of Missing Alfred Worthapenny, players try to find out what happened to Mr. Alfred. They do so by placing evidence tiles in four colors on a grid. Each player has a different pattern to form from tiles of the same colors. Also, each player gets a tip that crosses out one possible outcome, which means that players cannot win with one of four colors.