Commands & Colors: Napoleonics Expansion #7 – The Grand Battles
BGG Average Rating
7.9
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Players
2-2
Weight
N/A
Playtime
120 min
Age
12+
⚙️ Game Mechanics
How this game works - core systems and player actions
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📖 About This Game
The Grand Battles is the seventh expansion for GMT’s Commands & Colors: Napoleonics game system. The expansion features 10 Grand Battle scenarios and 10 EPIC scenarios. The Grand Battles battlefield is 11 hexes deep by 26 hexes wide, and there are two Grand Battles mounted map boards (left and right) included in the expansion. The EPIC battlefield is 11 hexes deep by 20 hexes wide, which is almost double the size of the standard scenario battlefield.
There are two Grand Battles extended size scenarios on a double-sided preprinted paper map, Waterloo 18 June 1815 and Borodino 7 September 1812. These two battles are 11 hexes deep by 29 hexes wide and the battlefield is already printed with all the terrain and unit deployments. The Grand Battles rules found in this expansion have been slightly modified from the Grand Battles rules originally presented in EPIC Napoleonics expansion #6.
Players will find a number of new units, comprising British highlanders, Russian Guard Cuirassiers and Austrian Militia Cavalry, plus all the unit blocks and rules needed when fielding these units in a battle. This expansion also presents new rules for Iconic Commanders that are recommended for all EPIC and Grand Battle scenarios.
In order to play the variety of battles included in this expansion, players will need a copy of the Commands & Colors: Napoleonic core game and many of its expansions (Spanish Army, Russian Army, Austrian Army, Prussian Army, Generals, Marshals & Tacticians, EPIC Napoleonics).