Cold War Commander: Fast-Play Tabletop Wargame Rules for Combined-Arms Operations, 1946+
2006
BGG Geek Rating
5.5
based on 59 ratings
BGG Average Rating
7.5
community average
BGG Ranking
#13225
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Players
2-2
Weight
3.22/5.00
Playtime
150 min
Age
12+
⚙️ Game Mechanics
How this game works - core systems and player actions
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📖 About This Game
Cold War Commander is a wargame that allows you to re-create battles from the First Indo-China War right up to the present day using miniatures on a tabletop. Command anything from a company right up to a division and get a result in 2-3 hours. Suitable for any scale miniatures from 2mm right up to 28mm and no re-basing required.
The rules come as a 140-page A4-sized bound book with over 60 full color pictures. These feature real miniatures as you see them on the gaming table. You also get a double-sided A4-sized quick reference sheet.
The main features of the game include:
Command system that emphasizes the fog of war in a simple but effective manner.
The same mechanism for casualty resolution throughout.
Rules for infantry, tanks, artillery, aircraft, helicopters, missiles, engineers and fortifications.
Flexible figure ratio meaning a base of infantry represents either a section or a platoon.
Minimal set-up time - simply assemble your forces and play.
Unique points system that allows for unequal forces but an equal chance of victory.
33 well-presented army lists for 28 nations covering 12 conflicts.
16 generic scenarios suitable for any nation & theater plus a simple campaign system.
Suitable for solo, 2-player & multi-player games at home, club, or tournament.
One double-sided quick reference sheet included.
No supplements - all you need to play in one book.