Choko
1985
BGG Average Rating
7.0
community average
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Players
2-4
Weight
2.00/5.00
Playtime
30 min
⚙️ Game Mechanics
How this game works - core systems and player actions
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📖 About This Game
The goal of Choko is to simply be able to the last player with the ability to move. On each turn, a player moves once, twice or three times depending on the throw of the die. Pawns are moved orthoganally. After a pawn is moved, its previous position is marked with a pawn. As the game progresses, pawns become increasingly constricted. As a new counter is added to the boatd with each move, players are able to define areas where there opponents do not have access.
—user summary