Chapter 1: The Custodian's Keys

2020
BGG Average Rating
6.6
community average
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Players
1-8
Weight
N/A
Playtime
90 min
Age
12+

⚙️ Game Mechanics

How this game works - core systems and player actions

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📖 About This Game

An escape room experience from the Curious Correspondence Club. The first season is broken into 12 chapters, of which, The Custodian's Keys are first. You will work through a series of puzzles to solve each chapter at your own pace with a digital hint system available if needed. Welcome to the M.B. Franklin Museum of Natural History, a place of knowledge, learning, and curiosity. When a serendipitous discovery grants you an audience with the Museum’s Custodian, a peculiar occurrence launches the hunt for a secret hidden within this storied institution. Will you be able to unlock the secrets? --- Audience Recommended for 12+; younger players may require guidance from an adult. Designed to be played either solo or collaboratively, and takes an average of 60-90 minutes to solve, though players can work through them at their own pace. Difficulty Each Chapter of The CCC is supported by a dedicated digital hint library, allowing you to choose how many additional clues you receive. From subtle nudges all the way to complete solutions for each puzzle, it's up to you to choose your level of difficulty. -description from publisher's website