Business Class: An Airline Management Game
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Players
2-4
Weight
N/A
Playtime
120 min
⚙️ Game Mechanics
How this game works - core systems and player actions
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📖 About This Game
You’re an ambitious CEO – ready to set your company’s trajectory to ever greater heights. Can you lead your employees to build a successful airline from the ground up?
In this game, players take turns placing employees from their Headquarters on various locations where they execute actions to grow their airlines, or recalling all of their employees back to their Headquarters so that they can react to current events in the industry. Once the employee is placed at a location and completes its action, it stays there and can’t be used again until it has been returned to its player’s Headquarters (via bumping or recalling). During actions, employees interact with cards and resources: played Hub cards grant landing rights at airport terminals, and Route cards are played on top of Hubs to schedule flights. Played Route cards generate resources to reinvest in the airline and also advance a figure on the Flight Tracker: when the figure reaches the last space, the game immediately ends. The player with the most victory points wins.
—description from the designer