Brigadier Alexander Jack+: Sikh Wars, 1845-1849

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Players
2-4
Weight
2.00/5.00
Playtime
180 min
Age
10+

📖 About This Game

An abstracted regimental level game about the British (and Sepoy) battles against the Sikhs and their potential Afghan and Kashmiri allies in the Punjab. Bi-monthly turns in the less scorching fall-winter-spring months. Point to point operational map with optional hexagonal tactical battle maps, including Kangra Fort - never previously taken, even by Alexander the Great - which my GGG Granduncle Alexander Jack subdued by getting 18-pounder cannon pulled up by elephants into overlooking mountains - see the watercolor painting he had commissioned. (Alexander and youngest brother Andrew just ill-timedly visiting from Australia would both die in the 1857 Sepoy Rebellion Cawnpore Massacre. An English general was in command - they were Scots, the sons of William and Grace Jack of King's University, Aberdeen.) Simple, standard combat odds battle resolution with differing Recoveries from Disruption, reflecting differing combat resiliencies. Infantry, cavalry, artillery pieces, including Sikh irregulars. Either commander may opt for negotiated surrender to end the 1st Sikh War, as historically, but with losses somewhat cumulative. Game ends as soon as Sikhs lose all major cities and Kangra Fort or British lose Delhi. —description from the designer