Attack of the Jelly Monster: Promotional Districts

BGG Average Rating
5.8
community average
Login to vote on your own rating
Players
3-5
Weight
N/A
Playtime
25 min
Age
8+

⚙️ Game Mechanics

How this game works - core systems and player actions

🏢 Publishers

📖 About This Game

FACE A: Cannes Before scoring this district, reroll all the dice placed on this district. Use the new die results to determine the controlling player. As an exception, dice of the same color showing the same value do not cancel each other out after the reroll. The controlling player gains 2 Jelly, the second player gains 4, and the third player gains 7. Before scoring this district, reroll all the dice placed on this district. Use the new die results to determine the controlling player. As an exception, dice of the same color showing the same value do not cancel each other out after the reroll. The controlling player gains 7 Jelly, the second player gains 4, and the third player gains 2. FACE B: New York The controlling player gains 4 Jelly for each die of their color showing an ODD number placed on this district. Dice showing an EVEN number are used to determine the controlling player but they are not worth any Jelly with this reward. The controlling player gains 4 Jelly for each die of their color showing an EVEN number placed on this district. Dice showing an ODD number are used to determine the controlling player but they are not worth any Jelly with this reward. Originally a prize from a tournament. -Description form the publisher website