ASL: Journal – Issue One

BGG Geek Rating
5.6
based on 77 ratings
BGG Average Rating
8.3
community average
Login to vote on your own rating
Players
2-4
Weight
4.11/5.00
Playtime
180 min
Age
12+

⚙️ Game Mechanics

How this game works - core systems and player actions

🎨 Artists

🏢 Publishers

📖 About This Game

The premiere issue of the ASL Journal was released in 1999. (This description of the magazine comes from the publisher.) The Table of Contents for ASL Journal #1 looks like this: Hello From MMP Where We're at and Where We're Going Smoke Gets In Your Eyes All You Wanted to Know About SMOKE What To Do If You Have a Tin Can Bad Tanks Aren't All That Bad RB CG IV - Bled White A New CG for the Greatest HASL Module Ever Series Replay - Scouts Out Scenario A109 - Scout's Out Chapter S - Historical Solitaire ASL RB HASL SASL Personal Tens My Favorite Scenarios Welcome to the Jungle Tactical Tips for Playing the Japanese Run Through the Jungle Programmed Instruction for the PTO Rules: Includes rule pages S23-S25 (with 99 superscript) for solitaire ASL. Scenarios: J1 Urban Guerillas J2 Battlin' Buckeyes J3 A Sunday Stroll J4 Wet Sawahs J5 Bizory Loves Company J6 St. Barthelemy Bash J7 Slow and Steady J8 Block Busting in Bokruisk J9 A Stiff Fight J10 Armored Fist J11 In the Old Tradition J12 Jungle Fighters SASL Mission r1 Assault on the Assembly Hall SASL Mission r2 Breakout! SASL Mission r3 Hold the Factory SASL Mission r4 Assault on Red Barricades