Anima Tactics: Freya

2009
BGG Average Rating
8.0
community average
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Players
2-2
Weight
3.00/5.00
Playtime
60 min
Age
12+

⚙️ Game Mechanics

How this game works - core systems and player actions

🏢 Publishers

📖 About This Game

Adolf Brunner’s twin daughters, Frey and Freya have been raised as living weapons whose sole purpose is destroying Adolf’s enemies. Inheriting bestial spirit power from their mother Tuan Dalyr and modified with enhanced physical abilities due to their father’s experiments, they are terrifyingly inhuman predators. Frey and Freya aren’t driven by evil and cruelty, sadly depravity and death is all they have ever known. Dark Azur Alliance Prowler - Lv. 40 At 5 | Dm 3 | Df 10 | Ar 0 | LP: 12 | Re 10 | Mo 12/16 | AP 3/4 Innate abilities: Open Movement Unbound: At the end of the Maintenance phase roll a dice. On 6+, Freya suffers Berserk Lvl 1. oo - Stealth (Subterfuge, Effect) Freya becomes Hidden. Upkeep: o oo - Ragnarok (Subterfuge, Attack) +4 Attack / +2 Damage. This Attack affects all enemy Units within 2 inches of Freya. Freya may only use this attack if she is Hidden. ooo - Unbound Beast (Ki, Charge) +3 Damage. Freya can only use this Charge if she is Berserk. If this Charge deals damage to an enemy Unit, remove 1 Berserk counter from Freya. A part of Team Puppet Master along with Adolf and Frey.