Abrakaboom

BGG Average Rating
5.7
community average
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Players
2-5
Weight
N/A
Playtime
20 min
Age
8+

⚙️ Game Mechanics

How this game works - core systems and player actions

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📖 About This Game

Serpent’s tail, bat’s wing, frog’s leg and owl’s eye... combine the ingredients and be the first to finish making your potion; cast the spells and become the top sorcerer! Contents 132 cards, that include: 96 ingredients. Each card has a number between 1 and 4, plus one ingredient. 12 magic wands 24 spells 12 special potion cards. Shuffle the cards and give everyone 3 each, then place the rest in the middle of the table. Pick 3 cards and place them next to the pack together with the 12 special potion cards. During your turn, carry out the following 2 actions in sequence: 1) Take 3 cards from the middle of the table. You can draw them from the pack or choose from the revealed ones. 2) Put down a card, placing it next to the revealed cards in the middle of the table. During your turn, you can also carry out the following 2 additional actions: 1) Cast a spell. Spells allow you to carry out a special action instantly. 2) Make a potion. A potion consists of a combination of 3 or 4 ingredients. For a combination to be valid, the cards must have the same number and different ingredients or the same ingredients and different numbers. If you made one of the potions in the middle of the table first, take the corresponding special card and place it in front of you. If you have taken a special card with a spell, you should apply the effect immediately. When there are no more special cards left in the middle of the table or there are fewer than 3 cards in the pack you are drawing from, the game ends. Count one point for each face-down card in front of you and add the points indicated on the special cards: whoever has the most points is the winner. —description from the designer