Keydom
1998
BGG Geek Rating
5.5
BGG Average Rating
6.8
community average
BGG Ranking
#13087
all board games
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Joueurs
2-5
Weight
2.71/5.00
Playtime
90 min
Age
10+
⚙️ Mécaniques de jeux
How this game works - core systems and player actions
🎨 Artistes
🏢 Éditeurs
📖 About This Game
Traduire
Independently produced by British game designer Richard Breese, the three hundred copies of this game sold within hours of its initial offering at Essen 1998. Players represent a family of medieval professionals, such as Stonemasons or Fishermen. Using a set of numbered tokens and some misdirection, players try to achieve control in several areas of the board. Perhaps they are seeking resources. Or perhaps they will use their hard-fought resources to purchase special actions, magical spells, or a piece of the royal Keylore. The first player to acquire all three pieces of regalia and take them to the throne room is crowned King and is the winner. Re-tooled, this game was re-released as Aladdin's Dragons in 2000.
Keydom is Richard Breese's second game in the key series.
Re-implemented by:
Aladdin's Dragons