Huck + Monster
2022
BGG Average Rating
3.0
community average
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Spieler
2-4
Weight
2.00/5.00
Playtime
25 min
Age
10+
⚙️ Spielmechaniken
How this game works - core systems and player actions
Aktion / Ereignis
Gebietsmehrheit / Einfluss
Gebietsbewegung
Kritische Treffer und Fehlschläge
Würfeln
Rasterbewegung
Hexagonales Raster
Sichtlinie
Bewegungspunkte
Mehrere Einheiten bewegen
Weitergegebener Aktionsmarker
Würfeln / Drehen und Ziehen
Punkte-und-Reset-Spiel
Teambasiertes Spiel
Plättchenlegung
Zugreihenfolge: Aktion beanspruchen
Variables Spielaufbau
Arbeiterplatzierung
Kontrollzone
📂 Kategorien
🏢 Verlage
📖 About This Game
Übersetzen
Huck + Monster is a field-to-table Ultimate Pickup game that condenses the action and gameplay of Ultimate into a travel-sized, sideline-ready, turn-based gamekit.
Ideal for Ultimate players and enthusiasts of any skill level, the Huck + Monster gamekit includes everything new Coaches need to train their next Ultimate team dynasty.
Gameplay Overview:
Handler rolls for throw distance. Adjacent defense rolls to challenge throw, disc path, or catch. Offense only rolls again for continues, or challenge catches. Highest roll count wins the challenge, and controls the disc. Catch discs in the opponent’s endzone to score.
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Game Steps:
1. Add 7 players to each line. Add the offensive disc to the last open defensive line space.
2. Defense rolls 3 to throw. Disc moves roll total.
3. Teams roll 3 to move. Offense moves first.
4. Roll total may be split across players. Players and discs cannot move over occupied spaces.
5. Roll 3 to throw, or catch; 3 to mark, or block.
6. Roll 1 when continuing; 2 when intercepting.
7. Roll strategy dice once per throw.
8. Score by catching disc from the endzone.
9. Game plays to 7 points; win by two.
Certain pickup kits may include spinning pins,
which replace “roll” instructions above.